Game Expansion Kit

NexusFEC now has 20 unique formats available. Just install this 10 pack bolt on for your system is priced at $2000, requires installer version 1.2.5.2 or higher and pack firmware 1.7.1 and higher in order to work. Games include some operator favorites.

 

baseflagsBase Flags

The Base Flags game is a team based game where teams attempt to score as many points as possible by tagging an oppositions base. Each player will have to start the game in their own base in order to energize themselves. Players who are energized will then be given 1 life, and must then head to the other teams base and tag it in order to gain a single point. However, as they only have one life, once they are tagged, they must return to their own base in order to re-energize.

At the end of every round, the bases change their team color - so each team will have to seek out their new base and energize at that one instead. There can be 1-3 rounds in each game.

infectionInfection

Infection is a game similar to the vampires game, where the infected player must tag (infect) as many other players as possible in the round time. All uninfected players will be “stealthed” throughout the game, and the infected player will be chosen at random at the start of every new round. The infected player must then try to tag uninfected players on the front or back (not the shoulders or phaser) to make them infected as well.

The infected player must then hunt down the other uninfected players. The uninfected players should try to remain hidden for as long as possible, as they can only use their phaser 5 times until the next round starts. Once all players are infected, or the round time limit is reached, a new round will start. At the start of a new round, all players will become “stealthed” again, and a new infected player will be chosen.

progressivesoloProgressive Solo Elimination

Progressive Solo Elimination is similar to the normal Elimination game, but players are eliminated at the end of every round based on the amount of points they have. For the first 30 seconds of the game, the game will proceed as normal.

Then, at regular intervals throughout the game, the player(s) in the arena with the lowest score are eliminated until there are being only a set number players remaining in the arena. The eliminations are then stopped in order for the remaining players to battle it out to improve their score.

progressiveteamProgressive Team Elimination

Progressive Team Elimination is similar to the normal Team Elimination game, but players are eliminated at the end of every round based on the amount of points they have. For the first 30 seconds of the game, the game will proceed as normal.

Then, at regular intervals throughout the game, the player(s) in the arena with the lowest score are eliminated until there are being only a set number players remaining in the arena. The eliminations are then stopped in order for the remaining players to battle it out to improve their score.

randommadnessThe Random Madness game

The Random Madness game is a variation of a standard solo game. The Objective of the game is to accrue as many points as possible by tagging other players. However, only players who have blue packs can tag, and the packs are randomized every so often. The number of points the player gets depends on the color of the pack that was tagged.

Blue packs are the only packs that can tag, as well as the only packs that cannot be tagged. The blue packs are chosen randomly during the game (although everyone will get one chance as a blue player during the game, assuming there is enough time). The number of packs chosen and the randomization time are defined via the parameter options. The red packs cannot tag, and are worth 250 points no matter where they are tagged.

There are only ever red packs in the game at any one time (if there are enough non-blue packs playing), and this changes every time the packs are randomized. The green packs cannot tag, and are worth 100 points no matter where they are tagged. The yellow packs cannot tag other players, and are worth 50 points no matter where they are tagged.

starbasetroopersStar Base Troopers

Star Base Troopers is a team role play based game, A medic and a Commander is assigned to each team and Troopers make up the rest of the team. Troopers will have 5 health and 10 power, The commander can replenish a players power, and a Medic can replenish a players health by tagging them providing that they are on the same team.
The medic and commander both have 10 health each but unlimited power.

While a teams base is active and able to be destroyed neither the commander or the medic can be tagged. However by an opposing team destroying the base, the medic and commander are able to be tagged and will loose health until the base becomes active again. Whom ever tags an opposing commander while the base is destroyed will gain a point for themselves and the their team.

timewarriorTime warrior

Time warrior is a game that is not based on points, but instead on stamina. In some senses it's like Elimination, as players start with a set amount of time, and must then gain time by tagging other players. Once a player runs out of time, they get eliminated. Think of it like Arcade Elimination. When a player runs out of time and are eliminated, they will be given a score based on the amount of time they survived for.

zonecollectorZone Collector

Zone Collector is a standard team game, how ever instead of the players instantly earning points, they have to collect the points, Once 500 or more points are collected (as indicated on the players screen) they will be able to find a base that matches the team color of the vest that they are wearing, upon tagging the base they will score the points that they have collected.

Bases can not be tagged by opposing players, A player may only collect a maximum of 1500 points without tagging a base to score them. At the end of the game, any points collected by players and not taken to the base will be lost

zonedominationZone Domination

Zone Domination is a game where a team must hold as many bases in the arena for as long as possible. The longer they hold each base, the more points the get.When the game begins, each base will flash white, to indicate that the base is neutral (has no owner).

The first team to tag a base three times until the base is destroyed will then capture that base. This will give that team a certain number of points, depending on how many other bases that team is dominating at the current time, and the base will begin flashing the color of the team that is dominating it. For every few seconds that they own the base, the team will score points depending on the amount of bases they own at the time.

nexuslotrLord of the Rings

The Lord of the Ring game is different to most games in both the scoring system and the layout of the arena.

The primary objective of the game is to avoid being tagged as, unlike most games, the scoring is based on the number of times you are tagged; so the less you are tagged, the better your score. You can achieve this by keeping other players deactivated for as long as possible.

The layout of the arena is also slightly different. The arena should be split up into four different areas, or rings, which are split up by barriers or markings on the floor. A group of 3 players of the same colour would then go into one of these areas for the duration of the round.

While the round is in progress players must not exit the ring area, otherwise a penalty will occur.

tournamentTournament Mode

Tournament Mode is a strictly set game format and is used for official Nexus Competitions

Friendly tagging is enabled in this game format.  Players may can destroy an enemy base once per base.

Hitting opposing player:
CHEST +150
BACK +150
SHOULDER +50
LASER +50

You Tag Teammate:
CHEST -150
BACK -150
SHOULDER -50
LASER -50

ANY player tags you:
CHEST -40
BACK -40
SHOULDER -15
LASER -15

Bases:
Tag -500
Destroy +4501

If you are interested in purchasing these games for your site, please call us toll free at 866-966-3797.

The Game Expansion Kit is available for nexusfectiny

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